Files
BlindCane/CMakeLists.txt
SocChina2025 7f9bede0c7 Initial commit
2025-05-07 22:22:44 +08:00

96 lines
2.6 KiB
CMake

cmake_minimum_required(VERSION 3.22)
#
# This file is generated only once,
# and is not re-generated if converter is called multiple times.
#
# User is free to modify the file as much as necessary
#
# Setup compiler settings
set(CMAKE_C_STANDARD 17)
set(CMAKE_C_STANDARD_REQUIRED ON)
set(CMAKE_C_EXTENSIONS ON)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS ON)
# Define the build type
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Debug")
endif()
# Set the project name
get_filename_component(CURRENT_FOLDER_NAME ${CMAKE_CURRENT_SOURCE_DIR} NAME)
set(CMAKE_PROJECT_NAME ${CURRENT_FOLDER_NAME})
# Include toolchain file
include("cmake/gcc-arm-none-eabi.cmake")
# Enable compile command to ease indexing with e.g. clangd
set(CMAKE_EXPORT_COMPILE_COMMANDS TRUE)
# Core project settings
project(${CMAKE_PROJECT_NAME})
message("Build type: " ${CMAKE_BUILD_TYPE})
# Enable CMake support for ASM and C languages
enable_language(C ASM CXX)
# Create an executable object type
add_executable(${CMAKE_PROJECT_NAME})
# Add STM32CubeMX generated sources
add_subdirectory(cmake/stm32cubemx)
# Link directories setup
target_link_directories(${CMAKE_PROJECT_NAME} PRIVATE
# Add user defined library search paths
)
# Add custom target to run MCUVersionGen.py script
execute_process(COMMAND python ${CMAKE_CURRENT_SOURCE_DIR}/Tools/GenVersion/McuVersionGen.py ${CMAKE_PROJECT_NAME} ${CMAKE_CURRENT_SOURCE_DIR}
RESULT_VARIABLE result
OUTPUT_VARIABLE script_output)
message(${script_output})
add_custom_target(version_gen
COMMAND python ${CMAKE_CURRENT_SOURCE_DIR}/Tools/GenVersion/McuVersionGen.py ${CMAKE_PROJECT_NAME} ${CMAKE_CURRENT_SOURCE_DIR}
COMMENT "Running MCUVersionGen.py script"
)
add_dependencies(${CMAKE_PROJECT_NAME} version_gen)
# Add sources to executable
file(GLOB_RECURSE SOURCES
${CMAKE_SOURCE_DIR}/Core/App/*.*
)
target_sources(${CMAKE_PROJECT_NAME} PRIVATE
# Add user sources here
${SOURCES}
)
# Add include paths
target_include_directories(${CMAKE_PROJECT_NAME} PRIVATE
# Add user defined include paths
Core/App
)
# Add project symbols (macros)
target_compile_definitions(${CMAKE_PROJECT_NAME} PRIVATE
# Add user defined symbols
)
# Add linked libraries
target_link_libraries(${CMAKE_PROJECT_NAME}
stm32cubemx
# Add user defined libraries
)
# Add custom command to generate binary and hex files
add_custom_command(TARGET ${CMAKE_PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_OBJCOPY} -O binary ${CMAKE_PROJECT_NAME}.elf ${CMAKE_PROJECT_NAME}.bin
COMMAND ${CMAKE_OBJCOPY} -O ihex ${CMAKE_PROJECT_NAME}.elf ${CMAKE_PROJECT_NAME}.hex
)